Posts

THIS is why we need Urban Design.

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[Module 1] So when being first introduced to Urban Design i thought my personal experience with architecture would give me some insight to the field. It did, but by far not enough. The fact that all building disciplines deal with urban design and study urban design then why do we need urban designers? I went on and did some research and found some examples and articles and will go over some projects and aspects why we DEFINITELY need Urban Designers and not just other disciplines that know the general aspects. First i wanted to take a look at San Diego, CA. Now San Diego is one of the safest large cities in the country however often inhabitants of the city do not feel this way. This is not because of crime or persons in general it is because bad urban design has made streets feel isolating and uncomfortable. There is a theory that states that having an architectural visualization of public or private through doorways, walkways, frontyards, and signage (meaning private) and increa

A Look at an Attainable Sustainable Future

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Urban Design is incredibly vast and multidisciplinary this makes it that we can use it to envision many possible futures. In my personal view of the future all the disciplines within urban design create together under one umbrella, much as they do now (but perhaps more cohesive), to improve quality of life, human experience, and our impact on our earth. I'm going to discuss some sustainability aspects as well as some design movements that are vital to urban designs future development in three different proposed projects. All three projects will be of different scale but will all be dealing with the same genre aspect of sustainability and that is urban farming. Starting with an urban farming project proposed at a large scale the Shanghai Urban Farming District. This project designed by Sasaki associates is set to realize a 100-hectare Sunqiao Urban Agricultural District. This concept was originally developed for the growing food demand in the region, but architecturally the conc

Code, Urban Design, Place-making, and You

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Code is part of everything, a code went into the program i am writing this blog with, there was a code that regulated the way the computer, chair, desk, and even apartment was made. There is a code that regulated how we are made a code in our DNA. Code can rule and regulate parts and pieces but mainly dictates how things relate to each other, context, and its surrounding. A general theme of this blog has been place, placelessness, and place-making because of my personal liking of Edward Relph's work. I see many parts of modern code come into place-making but one common debate topic i find even more interestingly integrated into this topic as both sides as well as its hybrid version all have Pro's and Con's to how they deal with the creation of place. I am speaking of Form Based Codes Vs. Traditional Zoning, i have singled out specific topics under this discussion that i will single out and discuss on its stance to place and/or placelessness. De-emphasizing use zoning V

Visualize It!

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In the arts visual communication is essential, urban design and architecture are no different when it comes to this. Urban design relies highly on visual communication due to its scale and therefore often the fact that concepts can be hard to grasp. But there are so many ways one can visualize and often not all are equally effective so today I will run through a couple of urban design projects that I find interesting and discuss the elements of spatial, information, and visualization that makes these projects so successful (or not). Now I’ve chosen each of these because they are all so different from one another; one is a small scale urban infill project, another a medium scale urban design project, and another rather large urban planning project this way there is a range of distinguishable characteristics about each project.   The 685 Third Avenue Pocket Park in New York, NY is a small park designed by Gensler to improve 3 rd avenue’s value (but they did do th